Virtual reality (VR) is being heralded as a game-changing technology in many industries, with an estimated market impact of ~20billion USD by 2020. But how might it impact education?
We asked people from a range of backgrounds, including students, teachers, and technologists in industry about their thoughts and experiences on working with tablet devices the classroom.
Opinions were diverse. While some believe that mobile devices should be left out of the classroom as they are distracting for students, others believe that teachers require a more open mind when it comes to technology in the classroom.
Technology in the classroom is a contentious subject. Talk to some teachers and they will point you to evidence suggesting there is no learning that can come from technology. Others live and breathe technology and cannot live without it. As far as the hardware goes, there are 1:1 programs, BYOD device programs and a host of alternative ways of delivering curriculum through Technology.
When deciding to implement a learning analytics (LA) tool, institutions often seek out evidence that it will result in measurable benefits. As most LA interventions are likely to produce a positive effect, institutions look for tools that demonstrate the largest, most meaningful effects.