At the nexus of learning and innovation

Stellar Evolution: A virtual reality experience

Ever wanted to get a grip on how stars form and evolve over millions of years? Cyntia Franco and Matthew Burgess have been working on an exciting new Virtual Reality (VR) project called Stellar Evolution, which aims to give a visceral experience of stellar phenomena.

Putting on a virtual reality headset, Stellar Evolution puts you in a world where you can simulate how stars form and evolve. You can even walk up to and pick up a star, as if it were a basketball, and inspect it from different angles. 

Making (online) group-work work

Presentation at ACER 2018 Research Conference, Sydney, 13 August 2018

Even though group work for learning is a well-established and extensively researched pedagogy, teachers find it still challenging to engage students in productive collaborative learning that extends over time (e.g. weeks – in the context of project-based learning) and is computer-mediated in addition to being classroom-based. I introduce three practices that have been shown to foster collaborative knowledge production and learning: first, group scripts; second, knowledge building and knowledge awareness; and third, group facilitation.

Opinions: Tablets in the Classroom

We asked people from a range of backgrounds, including students, teachers, and technologists in industry about their thoughts and experiences on working with tablet devices the classroom.

Opinions were diverse. While some believe that mobile devices should be left out of the classroom as they are distracting for students, others believe that teachers require a more open mind when it comes to technology in the classroom.